Wednesday, January 22, 2014

[Cocos2D+Box2D] (8) DreamCatcher: Rope Simulation + Continuous Touch Tracking in development based on Box2D - Part 4!

Simulator: iPhone 4.0-inch Retina

Programming in Objective-C

Rope Simulation + Continuous Touch Tracking in development based on Box2D

FPS: 55-60

Special thanks to Cocos Forum!

Important: All material and texture are only used in demonstration of rope simulation and it's copy-right belongs to original author, and those material will not be used for commercial usage and business behavior.

http://youtu.be/hqqeBVughf8

Sunday, January 19, 2014

[Cocos2D+Box2D] (7) Rope Simulation + Continuous Touch Tracking in development based on Box2D - Part 3!

Simulator: iPhone 4.0-inch Retina

Programming in Objective-C

Rope Simulation + Continuous Touch Tracking in development based on Box2D

FPS: 25-30

Special thanks to Cocos Forum!

Rope Simulation + Continuous Touch Tracking-Part 3

Wednesday, January 15, 2014

[Cocos2D+Box2D] (6) Rope Simulation + Continuous Touch Tracking in development based on Box2D - Part 2!

Simulator: iPhone 4.0-inch Retina

Programming in Objective-C

Rope Simulation + Continuous Touch Tracking in development based on Box2D

FPS: 55~60

Special thanks to Cocos Forum!

Rope Simulation + Continuous Touch Tracking-Part 2

[Cocos2D+Box2D] (5) Rope Simulation + Continuous Touch Tracking in development based on Box2D - Part 1!


Simulator: iPhone 4.0-inch Retina

Programming in Objective-C

Rope Simulation + Continuous Touch Tracking in development based on Box2D

FPS: 55~60

Special thanks to Cocos Forum!

Please also check my blog for more information, thanks!

http://mephistolai.blogspot.tw/


http://youtu.be/S3CP1IgJOvYRope Simulation + Continuous Touch Tracking in development based on Box2D

Tuesday, January 7, 2014

[Cocos2D+Box2D] (4) Box2D + Cocos2D V2 : Rope + Touch Event Simulation

Simulator: iPhone 4.0-inch Retina

Programming in Objective-C

Rope Simulation in development based on Box2D

FPS: 55~60

Special thanks to Cocos Forum!


Box2D + Cocos2D V2 : Rope + Touch Event Simulation

Wednesday, January 1, 2014

[Cocos2D+Box2D] (3) Rope Simulation Project

Simulator: iPhone 3.5-inch Retina

Programming in Objective-C

Rope Simulation in development based on Box2D

FPS: 50~60

Special thanks to Cocos Forum!

http://www.youtube.com/watch?v=pimaYX5dbDU

Monday, November 25, 2013

[Cocos2D/3D] (2) My First Cocos2D/3D Project

My First Cocos2D/3D Project

Simulator: IPhone 4-inch Retina iOS7
Programming in Objective-C
3D Effects in development based on OpenGL ES
R,G,W represent 3 kinds of 3D effects
FPS: 45~60


And, yes, it's the first prototype of my idea of iOS app.